![]() ![]() So if that sounds fun, you’ll enjoy this. No complex commodity trading system here no characters, events, or plot of any kind to keep track of nothing much to develop or build just flying around trying blow up other fighters and that’s it. No thinking, planning, or effort is needed to jump in a star fighter & shoot lasers at other ships. Offers very little content (only 2 battle areas available generic ship designs are just linear stat increases) and the gameplay lacks any depth (no single player mode no meaningful cooperative or tactical elements), but these limitations are also its strengths. ![]() While quite limited in scope, generally it’s pretty good for what it is. Two of the biggest issues are: 2x reward for watching video after battle doesn’t work, and it makes you exit the game to join a team. Suffers from poor translation to English, and some very sloppy coding in places. Hello! We try to make a game that our players like.This is a fairly basic, uncomplicated PvP spaceship fighter game. Overall, this game has a lot of potential as much as it has stemmed from a great start! ![]() It might even be awesome if ships have their own special abilities and if copyright laws permit, you could include cameos of ships from famous sci fi thrillers like Star Wars or Battlestar Galactica. There’s only one type of ship the players play, not to mention having no warheads like missiles or torpedoes. On the other hand, I feel the game lacks variety. I like how the visual and auditory effects as well as soundtracks are impressive like that of a modern sci fi thriller. It’s one of those shooter games where you play in real time against people, almost like a sport. ![]() This game really suits me in the sense that it’s not one of those addictive games where you fortify your base and return to check on it every five minutes. ![]()
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